• HOME
  • STOULTON
  • PERSHORE AREA
    • Visit Pershore
      • The Pershore Timeline
      • Pershore Moments
      • Old Pershore
      • The Hundred of Pershore
    • Pershore Explorer's Pack
      • Pershore Wonder Points
      • Pershore Parish Chest
    • Defford
      • Old Defford
    • Defford Explorer's Pack
      • Defford knowledge sheet.
    • Visit Drakes Broughton
    • DRAKES BROUGHTON & WADBOROUGH
      • Old Drakes Broughton
      • Drakes Broughton Moments
    • DRAKES BROUGHTON. Explorer's Pack
      • Drakes Broughton knowledge sheet
    • Visit Eckington
    • ECKINGTON
      • Old Eckington
    • ECKINGTON. Explorer's Pack
      • Eckington knowledge sheet.
    • Visit Elmley Castle
    • ELMLEY CASTLE
      • Old Elmley Castle
      • Elmley Moments
      • Elmley snippets
    • ELMLEY CASTLE. Explorer's Pack
      • Elmley Castle knowledge sheet.
    • NORTON-JUXTA-KEMPSEY
    • Visit Norton-juxta-Kempsey
      • Old Norton
    • Norton. Explorer's Pack
      • Norton knowledge sheet.
  • THE TEME VALLEY
    • TEME VALLEY
    • Stage 1.
    • Stage 5.
    • Stage 2.
    • Stage 3.
    • Stage 4.
    • Stage 6
    • Stage 7
    • Paces to Visit
    • Teme Valley Churches
  • THE TIME TRAVELLER'S GUIDE
    • PARISH HISTORIES
    • STOULTON
    • PARISH CHESTS
      • Church Fonts
      • Church towers
      • Parishes and Hundreds
      • Plums
  • HERITAGE DETECTIVES
    • Introducing Arthur
    • Detectives School
    • The Detectives Handbook
      • Make detective's tools
      • Skills. Get to grips with change
      • Skills. Get to grips with time
      • Skills. Learn to use the Detective's Handbook
      • Skills. Learn to use a timeline
      • Skills. Learn to wonder.
      • Skills. Learn to ask questions
      • Your questions answered
      • Hints & Tips for Team Leaders
      • SECTION 1. Who is Arthur?
      • Information for Arthur
      • Arthur's Quest - the full story
      • Reporting to Arthur
      • SECTION 2. YOUR MISSION
      • How to plan expeditions
      • Arthur's world today
      • How to create trail routes
      • How to explore, spot and wonder
      • How to listen, ponder & deduce
      • How to get the knowledge
      • How to make a wonder card
      • How to make & use timelines
      • How to create story
      • SECTION 3. THE GLOSSARY
      • HOW TO PLAY
      • EXPLORE WITH ARTHUR
      • EXPLORE A PLACE NEAR YOU
  • QUESTS
    • EXPLORE, SPOT, DISCOVER.
    • Stories from the Stones
    • The Quest for the Pershore Plum.
    • Pershore Abbey Quest.
  • CONTACT
    • Archive
    • QUESTS
  • HOME
  • STOULTON
  • PERSHORE AREA
    • Visit Pershore
      • The Pershore Timeline
      • Pershore Moments
      • Old Pershore
      • The Hundred of Pershore
    • Pershore Explorer's Pack
      • Pershore Wonder Points
      • Pershore Parish Chest
    • Defford
      • Old Defford
    • Defford Explorer's Pack
      • Defford knowledge sheet.
    • Visit Drakes Broughton
    • DRAKES BROUGHTON & WADBOROUGH
      • Old Drakes Broughton
      • Drakes Broughton Moments
    • DRAKES BROUGHTON. Explorer's Pack
      • Drakes Broughton knowledge sheet
    • Visit Eckington
    • ECKINGTON
      • Old Eckington
    • ECKINGTON. Explorer's Pack
      • Eckington knowledge sheet.
    • Visit Elmley Castle
    • ELMLEY CASTLE
      • Old Elmley Castle
      • Elmley Moments
      • Elmley snippets
    • ELMLEY CASTLE. Explorer's Pack
      • Elmley Castle knowledge sheet.
    • NORTON-JUXTA-KEMPSEY
    • Visit Norton-juxta-Kempsey
      • Old Norton
    • Norton. Explorer's Pack
      • Norton knowledge sheet.
  • THE TEME VALLEY
    • TEME VALLEY
    • Stage 1.
    • Stage 5.
    • Stage 2.
    • Stage 3.
    • Stage 4.
    • Stage 6
    • Stage 7
    • Paces to Visit
    • Teme Valley Churches
  • THE TIME TRAVELLER'S GUIDE
    • PARISH HISTORIES
    • STOULTON
    • PARISH CHESTS
      • Church Fonts
      • Church towers
      • Parishes and Hundreds
      • Plums
  • HERITAGE DETECTIVES
    • Introducing Arthur
    • Detectives School
    • The Detectives Handbook
      • Make detective's tools
      • Skills. Get to grips with change
      • Skills. Get to grips with time
      • Skills. Learn to use the Detective's Handbook
      • Skills. Learn to use a timeline
      • Skills. Learn to wonder.
      • Skills. Learn to ask questions
      • Your questions answered
      • Hints & Tips for Team Leaders
      • SECTION 1. Who is Arthur?
      • Information for Arthur
      • Arthur's Quest - the full story
      • Reporting to Arthur
      • SECTION 2. YOUR MISSION
      • How to plan expeditions
      • Arthur's world today
      • How to create trail routes
      • How to explore, spot and wonder
      • How to listen, ponder & deduce
      • How to get the knowledge
      • How to make a wonder card
      • How to make & use timelines
      • How to create story
      • SECTION 3. THE GLOSSARY
      • HOW TO PLAY
      • EXPLORE WITH ARTHUR
      • EXPLORE A PLACE NEAR YOU
  • QUESTS
    • EXPLORE, SPOT, DISCOVER.
    • Stories from the Stones
    • The Quest for the Pershore Plum.
    • Pershore Abbey Quest.
  • CONTACT
    • Archive
    • QUESTS
  1. Skills. Learn to wonder.
  2. Skills. Learn to ask questions

The Heritage Knights take their duty of care to you very seriously but you must do your own risk assessments for all the activities you plan.  Children should NEVER go questing alone, they must be in the care of responsible adults at all times.

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