Discover history and heritage in Worcestershire and the borderlands of England and Wales
  • HOME
  • EXPLORE
  • THE TIME TRAVELLER'S GUIDE
  • HERITAGE DETECTIVES
  • ABOUT US

EXPLORE A PLACE NEAR YOU

The Story

Arthur has been reading the Time Traveller’s Guide prepared for him by school children from the Pershore area and he thinks he has discovered something big, something very big.  If he is right Arthur thinks he will be able to tell everyone why there were two abbots in Pershore on that day in 1204. He also thinks he knows why the abbots shared Pershore market but there are still has some questions that need answers so Arthur has decided to time travel into the Pershore Hundred to find the answers but what will he recognise? How will he find his way around?  Where will he find the answers to his questions?

Your Quest

Arthur needs people with curiosity and imagination to help him. 

  • Will you explore a place near you.
  • Will you see if you can find anything he might recognise?
  • Will you make some wonder cards to help him find his way around?
  • Can you answer his questions?

What do you think Arthur has discovered?

What to do.

Click on the links to find out how to do these things.

  1. Check out how to be a heritage detective
  2. Plan a walk around a place near you.
  3. Pack your kit and go exploring.
  4. Explore, spot and wonder 
  5. Find at least 6 wonder points.
  6. Listen, ponder and deduce
  7. Back at base
  8. Get The Knowledge.and ponder 
  9. Make records and notes for each wonder point.
  10. Make wonder cards and use the timeline.
  11. Create story
  12. Complete a 'Place Report' for Arthur.


 

The Heritage Detectives Code

  1. Always work as a team.
  2. Respect each other's interests and talents.
  3. Always check your information and tools.
  4. Make sure you have adequate battery life in your smart phone.
  5. Make sure someone knows where you are going.
  6. Never depart from a public highway or footpath or public place.
  7. Respect people's privacy.
  • DETECTIVE'S SCHOOL
  • THE DETECTIVE'S HANDBOOK
  • HOW TO PLAY
  • EXPLORE WITH ARTHUR
  • EXPLORE A PLACE NEAR YOU
    • Defford knowledge sheet.
    • DRAKES BROUGHTON. Explorer's Pack
    • Drakes Broughton knowledge sheet
    • ECKINGTON. Explorer's Pack
    • Eckington knowledge sheet.
    • ELMLEY CASTLE. Explorer's Pack
    • Elmley Castle knowledge sheet.

The GoWest Heritage Knights take their duty of care to you very seriously but you must do your own risk assessments for all the activities you plan.

 

Children should NEVER go questing alone, they should be in the care of responsible adults at all times.

About | Privacy Policy | Cookie Policy | Sitemap
Log in Log out | Edit
  • HOME
    • Information for parents & grandparents
    • Information for tourists & visitors
    • Information for schools, churches, clubs & societies
    • Information about heritage detectives
  • EXPLORE
    • THE TEME VALLEY
      • RIVER TEME
      • Stage 1.
      • Stage 2.
      • Stage 3.
      • Stage 4.
      • Stage 5.
      • Stage 6
      • Stage 7
      • Paces to Visit
      • Teme Valley Churches
    • THE PERSHORE AREA
      • Visit Pershore
      • Visit Defford
      • Visit Drakes Broughton
      • Visit Eckington
      • Visit Elmley Castle
      • Visit Norton-juxta-Kempsey
  • THE TIME TRAVELLER'S GUIDE
    • PARISH HISTORIES
    • DEFFORD CUM BESFORD
      • Defford Explorer's Pack
      • Old Defford
    • DRAKES BROUGHTON & WADBOROUGH
      • Drakes Broughton Moments
      • Old Drakes Broughton
    • ECKINGTON
      • Old Eckington
    • ELMLEY CASTLE
      • Elmley snippets
      • Elmley Moments
      • Pershore Explorer's Pack
      • Old Elmley Castle
    • NORTON-JUXTA-KEMPSEY
      • Norton. Explorer's Pack
      • Norton knowledge sheet.
      • Old Norton
    • PERSHORE
      • Pershore knowledge sheet.
      • Pershore Wonder Points
      • Old Pershore
      • The Hundred of Pershore
      • Pershore Moments
    • STOULTON
    • THE INFORMATION LIBRARY
      • Church Fonts
      • Church towers
      • Parishes and Hundreds
      • Plums
  • HERITAGE DETECTIVES
    • DETECTIVE'S SCHOOL
      • Make detective's tools
      • Skills. Get to grips with time
      • Skills. Learn to use the Detective's Handbook
      • Skills. Learn to use a timeline
      • Skills. Get to grips with change
      • Skills. Learn to wonder.
      • Skills. Learn to ask questions
      • Your questions answered
      • Hints & Tips for Team Leaders
    • THE DETECTIVE'S HANDBOOK
      • SECTION 1. ARTHUR
      • Information for Arthur
      • Arthur's Quest - the full story
      • Reporting to Arthur
      • SECTION 2. YOUR MISSION
      • How to plan expeditions
      • Arthur's world today
      • How to listen, ponder & deduce
      • How to create trail routes
      • How to explore, spot and wonder
      • How to make & use timelines
      • How to get the knowledge
      • How to create story
      • How to make a wonder card
      • SECTION 3. THE GLOSSARY
    • HOW TO PLAY
    • EXPLORE WITH ARTHUR
    • EXPLORE A PLACE NEAR YOU
      • Defford knowledge sheet.
      • DRAKES BROUGHTON. Explorer's Pack
      • Drakes Broughton knowledge sheet
      • ECKINGTON. Explorer's Pack
      • Eckington knowledge sheet.
      • ELMLEY CASTLE. Explorer's Pack
      • Elmley Castle knowledge sheet.
  • ABOUT US
    • EXPLORE, FIND, DISCOVER.
    • Stories from the Stones
    • Contact Us
    • Archive
    • Quest Archive
      • The Quest for the Pershore Plum.
      • Pershore Abbey Quest.
  • Scroll to top
Close